List of Used Cards


How to Use a Deck

Point: 01

By all means, start with the deployment of your <Blocker> Units. Your opponent will think twice about attacking when you have GD02-079 Rick Dias and GD02-059 Gundam Airmaster with their high AP, HP, and <Blocker> effects.

Activating GD01-118 Overflowing Affection to line up necessary cards for the end-game is critical.

Point: 02

Mid-game, it's time to start whittling away at your opponent.
Now you can swing the numbers in your favor by destroying enemy Units that are Lv.3 or lower with ST05-014 Fatal Strike and returning enemy Units that are Lv.4 or lower to the opponent's hand with ST04-001 Aile Strike Gundam's When Paired effect.
Minimize damage by reducing the AP on more stubborn enemy Units by 2 with the Attack effect on GD02-075 Rick Dias (Red) while finishing your opponent off!

If you have ST04-015 Archangel, one of your <Blocker> Units can join the offensive.

Point: 03

At last, it's time for GD02-069 Zeta Gundam and GD01-065 Freedom Gundam to deliver the finishing blow!
GD02-069 Zeta Gundam can be set as active after attacking if a Base is deployed in the shield area, so gain control of the battlefield by using GD02-097 Kamille Bidan's AP+2 ability to destroy enemy Units!
Deploy GD01-065 Freedom Gundam and your opponent will be begging to surrender.

Protect your Link Units by giving attacking enemies AP-3 with ST01-014 Unforeseen Incident and your opponent will be hog-tied!