List of Used Cards


How to Use a Deck

Point: 01

ST01-005 GM and ST01-009 Zowort are exceptionally capable Units during the opening turns. Keep the enemy Units in check until the mid-game timing is right.

Guntank is quite useful against smaller enemy Units. You can rest them, then duel it out with your own smaller Units.

Point: 02

If the battlefield has worked its way into a stalemate, a Link Unit pairing ST01-010 Amuro Ray with ST01-001 Gundam functions as a really strong combo. Give your Units AP+1 with Gundam, allowing them to trade blows with the opponent's medium-sized Units.

If the battlefield allows it, readying a few tokens with ST01-015 White Base can further strengthen your position. Put more pressure on your opponent with Gundam reinforced token cards!

Point: 03

When larger enemy Units begin to deploy, smaller ST01 Units begin looking like an uneven trade. However, pair ST01-006 Gundam Aerial (Permet Score Six) with ST01-011 Suletta Mercury for a Link Unit and you can safely remove the enemy threat after lowering its AP!

Furthermore, ST01-011 Suletta Mercury's effect sets Resources to active. You can ready ST01-014 Unforeseen Incident as a counter for your opponent's assaults!